I’ve had time to ponder about which games from Gaming Month 2.0 I didn’t like versus what I considered to be good. While doing so, I discovered that my worst picks from the month had something in common: they were all indie games, which at this point are officially a dime a dozen. In contrast, the best games I remember playing were all console-based and much older in their date, but were still very playable and even fun. Continue reading
I know I mostly focus on video games on my blog, but I didn’t think this kind of subject could wait any longer. It also feels like this is the perfect time to really go in depth about today’s subject, which if it wasn’t obvious enough is about autism on the national holiday Autism Awareness Month.
Autism Awareness Month officially began on April 2, 1970 courtesy of the National Autism Society. April is considered to be World Autism Awareness Month, and in Canada, Autism Awareness Month does not truly begin until October, but I didn’t think this kind of post could wait for that.
I thought it would be helpful to anyone who stumbles across my blog to actually go a little deeper into the subject…which starts with me.
So… here goes. Continue reading
Welcome to the final day of Gaming Month 2.0! Today’s selection is Dust: An Elysian Tale, a fun action RPG created by one-man team Dean Dodrill, the developer, animator, and sole employee at Humble Heart LLC. Dust: An Elysian Tale was published by Microsoft Studios in May 2013 for Steam. Continue reading
It’s time to stop talking about the worst and look at the best. Gaming Month 2.0 had some great titles and surprises that I wasn’t 100% expecting. It goes to show that new games are made every day, but there are some classics that stand to the test of time and are more than worthy of playing and replaying. These favourites from Gaming Month 2.0 were fun, addicting, and worthy of a full playthrough.
Again, this list is done in no particular order or rank. Continue reading
Today’s video game for Gaming Month 2.0 is another RPG where I heard music from the soundtrack before actually playing it. That game is Vanguard Bandits, a tactical RPG developed by Human Entertainment and published by Working Designs originally for the Sony Playstation in 1998 in Japan before debuting in North America in 2000. Since then, Vanguard Bandits has been re-released to the Playstation Network and it can be played on the Playstation Vita (which was my console of choice for tonight). Continue reading
Time to explore another visual novel for Gaming Month 2.0. Today’s story is Where the Sun Always Shines, a bittersweet but refreshing change of pace from your typical visual novel. Where the Sun Always Shines is written by ebi-hime and it was released for itch.io in March 2017. Continue reading
Well, today’s selection for Gaming Month 2.0 is disappointing, but not for the reasons you may think. Escape the Game: Intro is the first of a gradually developing episodic video game series created by Insanity Games. The intro was released for Steam in October 2016. There is currently a sequel available as well, but today I’m only going to focus on the intro. Continue reading
Consider today’s selection for Gaming Month 2.0 another never-played-before-until-now title. Fire Emblem Awakening is the eleventh entry in the popular tactical RPG series Fire Emblem, developed by Intelligent Systems and Nintendo SPD. It was released by Nintendo for the 3DS in April 2012 in Japan, and was then released in North America in February 2013. Continue reading
Sometimes, the random video games I add to my collection on itch.io are hidden gems…this is not one of those. Skyne, while an okay effort, was not the most enjoyable experience, but that’s to be expected given that it was originally created as a school project. Skyne was developed by a group of students in the Game Design and Animation program at Bradley University in Peoria, Illinois, and was released for itch.io in April 2017. Continue reading
Here’s another odd but intriguing video game for Gaming Month 2.0 made by Tim Schafer, the very same director and developer who helped make Psychonauts a reality. Grim Fandango Remastered is an adventure video game developed by Lucas Arts and directed by Tim Schafer. It was originally released for the Playstation 2 in October 1998. Its remaster, which is the one I’m reviewing today, was developed by Double Fine Productions (Schafer’s current studio) and released for Steam and the Playstation 4 in January 2015. Continue reading